Search found 63 matches

by Vincent
Thu Dec 05, 2013 10:54 am
Forum: Axis & Allies: Global 1940
Topic: Convoy Disruptions, this is fair play?!?!
Replies: 21
Views: 9146

Re: Convoy Disruptions, this is fair play?!?!

Well, you could sort of look at it like a strategic bombing raid, where the defending ships are playing the part of interceptors/AA guns. Once they are wiped out, the ships can "bomb" the convoy.
by Vincent
Wed Aug 21, 2013 3:00 pm
Forum: House Rules
Topic: Optional method of factory production
Replies: 3
Views: 4468

Optional method of factory production

I’ve been toying with the idea of house rules for factories for quite a while. I like the idea of having major and minor factories. But I think their production capacity should be somehow tied to the economic value of the territory in which they are located. Britain being theoretically capable of cr...
by Vincent
Fri May 17, 2013 8:52 pm
Forum: Axis & Allies WWI 1914
Topic: Potential 1914 TOURNAMENT RULES
Replies: 133
Views: 23292

Re: Potential 1914 TOURNAMENT RULES

Kim and Von, I completely forgot the part about not being able to attack from a contested territory. That rule makes sense. But I still don't get the point of not being able to retreat from a contested territory through an ally's territory unless you have a unit there. (Or, for that matter, moving d...
by Vincent
Fri May 17, 2013 9:28 am
Forum: Axis & Allies WWI 1914
Topic: Potential 1914 TOURNAMENT RULES
Replies: 133
Views: 23292

Re: Potential 1914 TOURNAMENT RULES

"Land units that begin their turn in contested territories can only be moved to an adjacent territory. That territory must have at the beginning of the turn either been controlled by the moving power or contained units belonging to that power ." Okay, so let's say Germany controls Poland and Belarus...
by Vincent
Wed May 08, 2013 4:00 pm
Forum: Axis & Allies WWI 1914
Topic: Is the French fleet too big, and unlimited India builds
Replies: 44
Views: 5230

Re: Is the French fleet too big, and unlimited India builds

Hmm. Yeah, having to do math – even basic math – does seem to go against the grain of A&A. I guess my problem is that I’ve played so many other war games over the years that I don’t even think about it :lol: But the whole point of A&A is to have a game you can still play if you’re inebriated. So no ...
by Vincent
Wed May 08, 2013 12:15 pm
Forum: Axis & Allies WWI 1914
Topic: Is the French fleet too big, and unlimited India builds
Replies: 44
Views: 5230

Re: Is the French fleet too big, and unlimited India builds

"Also the "shotgun" scatter approach is on the verge of unlimited movement that represents I don't know what kind of transportations system?" Well, it depends on how literally you want to think of it. Maybe that infantry that started in Moscow actually only went to Poland. But an infantry in Poland ...
by Vincent
Wed May 08, 2013 11:19 am
Forum: Axis & Allies WWI 1914
Topic: Is the French fleet too big, and unlimited India builds
Replies: 44
Views: 5230

Re: Is the French fleet too big, and unlimited India builds

Okay, we want something that's simple and retains the flavor of Larry's original idea, but avoids superstacks. How about this: I don't think you can avoid superstacks... If a player is going to play that way there's going to be superstacks. If I was playing with someone and he or she was making supe...
by Vincent
Tue Apr 30, 2013 4:44 pm
Forum: Axis & Allies WWI 1914
Topic: Strategic Movements Mechanic
Replies: 126
Views: 9560

Re: Strategic Movements Mechanic

If the concern is making cruisers worthwhile, why not simply double the normal movement instead of everything moving 5? (Cruisers move 6, and all other ships move 4). Another bizarre thought I had: Maybe have naval combat mimic land combat to some extent. You can get multiple rounds of combat in one...