Search found 72 matches

by ChristophfromGermany
Sun Aug 27, 2017 5:18 am
Forum: Axis & Allies 1942 2nd Edition
Topic: Balance Issues 1942 2nd Ed. Re-Visited
Replies: 49
Views: 3866

Re: Balance Issues 1942 2nd Ed. Re-Visited

I didn't have the opportunity to try the new setup proposed by Larry Harris yet. But reading all the comments and looking at the map my first thought was: Why had the German bomber to move all the way from Germany to Ukraine? The goal was to get it out of range to harm the Royal Navy. Then placing i...
by ChristophfromGermany
Mon Jul 10, 2017 9:16 am
Forum: Conquest of the Empire
Topic: Who owns COTE?
Replies: 2
Views: 3490

Re: Who owns COTE?

I can confirm Krieghunds reply and recommend the website. I recently ordered and received a new set of tokens from the Eagle Games version of COTE (I think they are way more beautiful than the old ones) for my MB game. It really worked well and even though they sent it from the US to Germany I recei...
by ChristophfromGermany
Wed Jun 21, 2017 4:15 am
Forum: Axis & Allies 1941
Topic: 1941 as a starter/intro game: What works and what doesn't
Replies: 2
Views: 2862

Re: 1941 as a starter/intro game: What works and what doesn't

The lack of money in the 1941 game is really disturbing - it has a side effect that probably was not intended: losses weigh much heavier than before because they cannot be replaced. I have not tried it yet but I just came up with an easy solution to fix it: Just double the amount of income and see h...
by ChristophfromGermany
Wed Jun 21, 2017 4:06 am
Forum: WAR ROOM
Topic: Have a Look at WAR ROOM
Replies: 41
Views: 2921

Re: Have a Look at WAR ROOM

Conventional wisdom has got it that you should never judge a book by its cover. My first thought after I have seen the new War Room Website was: Card box counters instead of figurines?!? A round game board? What the heck is he doing??? But after years of playing Axis & Allies (from 1984 edition to 1...
by ChristophfromGermany
Fri Apr 21, 2017 10:12 am
Forum: Conquest of the Empire
Topic: Leaders and Governors
Replies: 2
Views: 518

Re: Leaders and Governors

Hi Flashman, once again I can assure you that I value your ideas as a source of inspiration to new, but somehow simpler rules in my games. And I agree with you upon the ability of a leader to reroll combat dice instead of rolling his own dice. How about adapting a rule from Shogun aka Samurai Swords...
by ChristophfromGermany
Thu Apr 20, 2017 8:52 am
Forum: Conquest of the Empire
Topic: Veterans System
Replies: 3
Views: 296

Re: Veterans System

Hi Flashman, I just read your post about »What is a legion« - and »What is a garrison«. Perhaps I add one bonus auxiliary infantry for every Home Province, so that they automatically have a limit of five AI each – of course only as long as no other player has sacked the province and destroyed the fo...
by ChristophfromGermany
Thu Apr 20, 2017 8:41 am
Forum: Conquest of the Empire
Topic: Veterans System
Replies: 3
Views: 296

Re: Veterans System

Hi Flashman, you have a lot of interesting ideas, but you like it complicated, that is for sure :wink: . As the spears of the old game pieces of the MB edition were always prone to break easily, I introduced new hand painted figures from HÄT for infantry and cavalry. I just finished painting all of ...
by ChristophfromGermany
Thu Apr 20, 2017 7:42 am
Forum: Conquest of the Empire
Topic: How many generals?
Replies: 1
Views: 353

Re: How many generals?

Hi Flashman, I don't care too much about the historical accuracy of the game. Does one infantry represent a whole legion or just one cohort (the tenth part of a legion)? Giving the fact that a caesar or general may move up to seven combat units, I would assume it is somewhere in between. However, I ...