Hello BloodWasher, I am the natural born Antagonist that you have always dreamt to face.BloodWasher wrote:It was NOT a thread regarding how the game should be played.
Did you do well in school ?
Not any problems about reading English, I suppose ?
First I want you to read the headline ;
HARRIS GAME DESIGN
then chew a bit on the last word GAME DESIGN. (Chew, chew, chew)
YES, my little red friend, you have arrived a GAME DESIGN FORUM where most of the members are genuin interressted in designing new games, not playing old games wich are taken out of production.
Leonardo daVinci said.."Everything can be improved", and by Teutatis, if Henry Ford was not a creative mind, you would had a brand new HORSE in your blood-coloured garage.
Larry sure tryed to improve his great game with Revised 3 ed., but to my opinion failed, so I must do what the Beatles called "-get him by with a little bit of help."
Artillery should cost 12 IPC and barrage infantry stacks in Opening Fire phase with one dice roll to each matching infantry unit, and every 1 is a hit, the same way that AA-guns work.
Tanks should cost 6 IPC, attack on 3 and defend on 3.
Infantry should cost 4 IPC, attack on 1 and defend on 3.
Now Tanks is the best buy for attacks and Infantry is the best buy for defense, just like in real ww2, wich this game try to models, both for education, memorial and entertainment.
Naval units are too freakin expansive.
Destroyer cost 8
Sub cost 6
Trranny cost 12 and cargo 3 land units of any type.
Carrier cost 16 but only ONE fighter.
If I want to conquer neutrals, then I should be allowed.
This A&A games dont model the convoy-war, you know that sub versus commerce trade routes, also known as Battle of Atlantic. Really mr. Blood, should I be SATISFIED with that ? Hell no.
This miserable game need IPC income from 3 different sources:
1. Territories (the traditional way)
2. Ports ( reflect international trade with neutrals)
3. Sea-zones (wet-territories, represent trade routes )
This will model the Total War Economy.
Also I want a bigger map where land looks like land and sea looks like sea, not like Revised with its black metan oceans.
To get all this, my blood-soucking friend (if you are still with me ), we need the great creative mind of Larry to make A&A Advanced, with 3 new unit types and trays with set-up on lid and platina something (ask IL about this), and then when this product hit the basements, just who will stick to the obsolete games ?
Tell me that.
Blood on you too !