Axis and Allies WOLFENSTEIN! Europe 1940!

Have you been playing with some house rules over the years - or even recently invented, that you'd like to share?
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Gargantua
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Axis and Allies WOLFENSTEIN! Europe 1940!

Post by Gargantua » Fri Sep 23, 2011 6:04 pm

http://www.axisandallies.org/forums/ind ... ic=24874.0


"SIR! WE HAVE AN INCOMING TRANSMISSION!"

Your lieutenant hands it to you.



*********** MOST URGENT! ***********


THE NAZI'S ARE PERFORMING DESPICABLE, INHUMANE, EXPERIMENTS!

THEY HAVE FOUND A WAY TO RAISE AND REANIMATE THEIR OWN DEAD!

!!!THIS EVIL NAZI MENACE MUST BE STOPPED!!!




RULES

1. ALL GERMAN CASUALTIES roll a dice at 3 or less, if they score a hit that unit is reanimated and placed in BERLIN DURING THE PLACE UNITS PHASE!

2. EVERYONE IS AT WAR IMMEDIATELY!

3. ITALY HAS JOINED THE ALLIED CAUSE!

4. STOP THE GERMANS, and KILL THEM ALL BY ROUND 12! Or the disease SPREADS and everyone dies. - Germans win!

5. ALLIED INFANTRY ARE SUSCEPTIBLE TO THE DISEASE! Infantry, Mech, Art, Armor units! After attacking or, being attacked by the Germans, Allied survivors roll a dice. Any dice rolls of 1, the unit has become infected and joins the Germans at the closest possible territory that has other Germans! Germans make the decision if the distance is equal!

6. THE ALLIES ARE SMART! They know where to "Shoot" thier own casualties, thus preventing thier already DEAD from joining the swelling ranks of the Nazi Zombies!

7. Regular Alpha + whatever rules, setup, and income apply.

HERE THEY COME! OMG!!! GET THE LED OUT! ****** END TRANSMISSION

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