Axis & Allies is a classic game of war, economics, and global strategy. Victory goes not only to the team that conquers its opponents on the field of battle, but also to the individual player who seizes the most enemy territory.
They had the Combined Bombardment tech for the US and were hitting Trans-Jordan and Egypt in the same round, with a naval force of transports and two destroyers.
They called me over and were talking about the bombardment situation. At first I didn't understand what they were trying to do and then it hit me! I had to really stamp on them hard that this was a bug in the GTO game that wasn't legal.
I said that just because the GTO guys had a certain view of what the rules stated didn't mean that was the actual rule.
While I appreciate the GTO version being out there, I really think that they need to clear these kind of things up. And also see if they can come up with a LHTR (v2.0) version.
I don't ever recall it being an issue in all the time of dealing with questions back on the AH boards when Revised came out or after that on A&A.org.Krieghund wrote:Is this misconception widespread enough that we need to add it to the FAQ?
This seems to only have arisen in the time that the GTO version has been around.
The real problem here is people seem to think that they have been doing it wrong all the years previous to this. This "interpretation" by the GTO people could lead to a real headache down the line for us GMs who have to fight this battle every time we turn around.
"Well, it's allowed online in the GTO version." will be the constant refrain from the players wanting to do this. It could become the defacto way of play just because that is what people are allowed to do.
Computer versions of games are great for many reasons, but one of the best is for the teaching of the rules to new player (and sometimes old!). By not allowing moves, combats, etc., players learn the correct method. If this is allowed to continue, players will just assume it a legal move.
Unfortunately, GTO claims it got this interpretation from Wizards. This is certainly not outside the realm of possibility, as they got some other bad information from Wizards. Since the problem hasn't been corrected, perhaps an FAQ entry is in order, but that could take a while to process.Craig A Yope wrote:The real problem here is people seem to think that they have been doing it wrong all the years previous to this. This "interpretation" by the GTO people could lead to a real headache down the line for us GMs who have to fight this battle every time we turn around.
"War is much more fun when you're winning!" - General Martok
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