HIDDEN SEA MOVEMENT

As is the case with all long marches, they must begin with a single first step. Guadalcanal was that first step. The long march was to Tokyo and it's about to begin again. At dawn the Marines will hit the beach and secure the airfield there. If all goes well it will be renamed Henderson field. If the Americans continue to have their way eventually all tthe islands known as the Solomon Islands will be theirs. Command either the Japanese or American land, sea and ground forces and rewrite the history of this critical struggle.
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adlertag
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HIDDEN SEA MOVEMENT

Post by adlertag » Tue Jan 29, 2008 10:25 am

HIDDEN SEA MOVEMENT

is an optional rule, but we still love it. Finally a game with fog of war, and possibility to surprise the enemy. In real wars surprise was a cornerstone, but this is hard to do in board games.

I belive this rule was an offspring of Commanders write orders, a rule Larry wanted in A&A Pacific, but was turned down by the playtesters

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Larry
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Post by Larry » Tue Jan 29, 2008 12:56 pm

:D

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Herr Feldmarschall
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Post by Herr Feldmarschall » Tue Jan 29, 2008 9:10 pm

Great rule- has anybody considered anything of the sort dealing with unloading transports and moving air units as well?
But courage which goes against military expediency is stupidity, or, if it is insisted upon by a commander, irresponsibility.
--Erwin Rommel

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adlertag
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Post by adlertag » Sun Mar 30, 2008 12:28 pm

Just a question, Larry

The rulebook says :
!) Load trannies and D-stroyers
2) Now wright move on paper
3) Turn paper and move naval units
4) Move aircrafts....etc

So where did the subs go ?

You wright on paper the subs move too ?
And subs take torpedo attack before Bombers move ?
So why isnt this in rulebook ?
You lazy ?

My suggestion will be, wrigth only the moves of surface ships on paper, and move them. Now you move subs, and attack with subs. And then move Bombers and so on. This is best, because when using Guad rules in A&A Pacific, the ships move 2 spaces, and then subs are useless unless they move after the hidden surface-ship sea move.

See ?

Any other game you want me to fix ?

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Krieghund
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Post by Krieghund » Sun Mar 30, 2008 10:56 pm

adlertag wrote:So where did the subs go ?

You wright on paper the subs move too ?
And subs take torpedo attack before Bombers move ?
This sounds right to me. Sub movement should be planned in the same way that surface ship movement is. There's no reason to make them any more reactive.
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"War is much more fun when you're winning!" - General Martok

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adlertag
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Post by adlertag » Mon Mar 31, 2008 2:08 am

I wish you had made that rulebook, Krieg.

WotC isnt serious enough

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Larry
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Post by Larry » Wed Apr 02, 2008 12:06 am

I wish you had made that rulebook, Krieg.

WotC isnt serious enough
I don't agree about WotC not being serious enough but I DO KNOW THAT HAD KRIEG HAD A HAND IN IT... IT WOULD HAVE BEEN BETTER FOR IT.

When I have questions about Axis & Allies - I go to the Official Answer Guy.

Thanks for all you do Krieghund!

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Post by Krieghund » Wed Apr 02, 2008 9:27 am

Thanks, guys! :D
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