This game, measuring 35”x32” is compatible with the yet to be released Axis & Allies Europe 1940 game (coming in August 2010). This game includes newly introduced units such as mechanized infantry and tactical bombers.
- Posts: 3
- Joined: Sat Jun 25, 2011 10:15 pm
I'd be grateful if someone could help me answer this question:
I (Japan) am flying 6 fighters 4 spaces, from SZ 37 to SZ 6, to attack a US fleet next to the Home Islands. How many carrier need I buy at the beginning of the turn for this to be legal?
- Posts: 1487
- Joined: Sat Aug 29, 2009 2:24 pm
You would need to purchase 3 carriers to land all 6 planes if they used up all their movement to get there (sz6). Each carrier holds 2 planes.
- Posts: 18
- Joined: Sat Jan 29, 2011 12:43 pm
Correct me if I'm wrong, but doesn't Japan have an airbase? So there would be no need to buy CV's if the fighters can land in Japan itself.
- Posts: 2666
- Joined: Tue Jun 15, 2004 9:18 am
- Location: Virginia, USA
Landing at an airbase doesn't extend a plane's movement - only taking off from one.
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