Neutrals

The sister game to Axis & Allies Pacific 1940. Due out August 24, 2010
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Von Kuulness
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Location: Minneapolis, MN

Neutrals

Post by Von Kuulness » Fri Sep 24, 2010 6:47 pm

In order to convert a Pro Allied or Pro Axis Neutral to your side and gain the troops you must put a unit into the country on your non-combat move.

Can that unit be an aircraft or must it be a ground unit?

I apologize if this has already been addressed or if I missed it in the rule book.

Thanks

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fireman102
Posts: 25
Joined: Tue Sep 07, 2010 10:38 pm
Location: Texas

Re: Neutrals

Post by fireman102 » Fri Sep 24, 2010 7:20 pm

That is a good question and I am no expert on the rules yet, but my guess is it has to be a ground unit. I know Krieghund will know.

kungfujew
Posts: 216
Joined: Mon Aug 02, 2010 10:23 pm

Re: Neutrals

Post by kungfujew » Fri Sep 24, 2010 9:22 pm

It says land unit. If the uk could just fly a plane to java or sumatra then losing transports wouldn't be a problem over on the pacific side. :)

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Krieghund
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Location: Virginia, USA

Re: Neutrals

Post by Krieghund » Fri Sep 24, 2010 10:47 pm

Indeed, it says "land unit".
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13thGuardsRifleDiv

Re: Neutrals

Post by 13thGuardsRifleDiv » Mon Jan 10, 2011 3:10 pm

Land unit with attack strength, or does an AA gun not count as land unit anymore?

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Krieghund
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Re: Neutrals

Post by Krieghund » Mon Jan 10, 2011 3:42 pm

It must have an attack strength.
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"War is much more fun when you're winning!" - General Martok

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