Can this be elaborated on? I am not sure what this means.Krieghund wrote: The second is a slight change in the handling of Soviet neutrality in regards to the range of movement of other powers' units in Soviet territories.
Take time from your busy day to play Axis & Allies and to eat a bowl of cereal.
In the 2nd edition rules, this has been changed so that powers at war with the USSR can move into Soviet territories on either map, and powers not at war with the USSR cannot move into captured Soviet territories on the other map. Using the same example, Japan could attack Soviet territories on the Europe map, and Germany and Italy could not move into captured Soviet territories on the Pacific map.
"War is much more fun when you're winning!" - General Martok
What is changed concretely? I don't find a change with that hint.Krieghund wrote: The second is a slight change in the handling of Soviet neutrality in regards to the range of movement of other powers' units in Soviet territories.
you can also get AA guns from '42 2nd edition. With having that game and 1st edition Global the only nation you need to fake AA guns for is Italy. Use the old grey AA guns for ANZACVonLettowVorbeck1914 wrote:You might want to buy the 2nd Ed. AA guns, but other than that, there's nothing missing (and you can use the cardboard chips you have.)
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