Polyhedral dice

If you're looking for a quick or introductory game of Axis & Allies this is the one. It also has a very special collection of never before seen plastic units.
Just to mention a few: German Tiger tank, Russian IS2 tank, US P40 Warhawk, German FW-190 Folkwolf, Japanese Kongo class battleship and the HMS Hood, and oh yeah... the German He-111 Heinkel bomber.
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tzaraath
Posts: 1
Joined: Thu Jun 16, 2016 5:35 pm

Polyhedral dice

Post by tzaraath » Thu Jun 16, 2016 6:00 pm

I recently bought A&A 1941 and I started to look into all these pretty house rules people conceive and use. I found some great and some not that great (at least for me), but I was really impressed that I could find no mention about the use of polyhedral dice in the combat system. Don't get me wrong, I love good old six sided dice, but the thought of rolling and checking results separately for units with different attack/defense values on each combat round made me feel a bit lazy. Then I read about the "reduced luck" variant but, well, I want a quicker rolling, but not to the point of spoiling the fun in taking your lonely defending infantry unit to a glorious win!

I began to think about new possibilities. One idea was the use of different coloured dice, of course, but as a Maths teacher and poly dice enthusiast I had to calculate probabilities, and found that they could fit quite well in the game. My idea: all units hit when rolling 1 to 4, but they roll different dice depending on their attack/defense value:

Image
*Units with attack/defense value of 1 are a bit favoured in their hit probability ―perhaps an interesting slight twist in the game?

This way you just pick up a handful of poly dice, roll and check all your 1-4 hitting results in one single throw. We all love our dear d6, that's sure, but the idea seems quite interesting to me and I wanted to share it in case anyone finds it nice too. By the way I have not tested it, your thoughts and impressions are welcome. Cheers!

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