Axis and Allies 1914 RoundRobin

Breaking away from the Second World War and paying a visit and tribute to the First World War. Coming this March, 2013
pellulo
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Axis and Allies 1914 RoundRobin

Post by pellulo » Mon May 13, 2013 5:30 pm

To start off with U.S.A. versus the Central Powers, one by one(Germany, Austria-Hungary, and, Turkey), versus all of the CP(Germany & Austria-Hungary & Turkey), and, finally versus a combination of any two of the CP(Germany & Austria-Hungary, Germany & Turkey, Austria-Hungary & Turkey).

Sea Power will be the dominant force in theses scenarios. Also I left Italy out, as it started out as a Central Power, but, never actually fought the Allies, thanks, Pellulo

PS there's a niffy counter-fictional book, titled 1901 where the Kaiser attacks the U.S.A.(you can get it at your local library or Amazon in paperback for a penny).
Last edited by pellulo on Tue May 14, 2013 6:45 pm, edited 1 time in total.
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Uncrustable
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Re: Axis and Allies 1914 RoundRobin

Post by Uncrustable » Tue May 14, 2013 8:37 am

pellulo wrote: Also I left Italy out, as it started out as a Central Power, but, never actually fought the Allies, thanks, Pellulo
Italy fought alongside the Allies, against the CP lol
:?

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Re: Axis and Allies 1914 RoundRobin

Post by pellulo » Tue May 14, 2013 6:48 pm

To paraphrase W.Churchill at a diplomatic dinner, a Nazi boasted to him that Italy was their ally now, to which Winston replied..."that is only fair, they were our ally in the last war(The Great War)...", thanks, Pellulo
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Re: Axis and Allies 1914 RoundRobin

Post by pellulo » Sun May 19, 2013 1:11 am

This round robin starts with the USA, here I try to play the scenarios that the USA might win,

Round Robin USA Versus Germany, etc.

Here King & Queen are truly defense in this scenario, as an entire ocean separates the two powers. Given only a few rounds to let each side build up its navy for a Jutland type sea battle, here even if the Germans just barely squeak by with a naval victory, just a few transports left may not mean a winning invasion of the US East Coast.

Much less if you do not have follow up transports with additional land forces on its way(of course the dice rolls may lead for a blowout for Germany, and, Germany wins with a sole trooper or two left, but, do not count on it).

Again this could still lead to a military victory for Germany, even if the US fleet was not built up, or, went on a tour letting the Germany Navy chase it into the Pacific. The US could just instead build up its combine arms on the mainland(here a large air force could really harm any German fleet approaching the US East Coast). Any US counterattack would probably drive the Germans into the sea the first time. Eventually with 75% more income(US 20 & Germany 35) and enough rounds Germany could land so many troops, much less with follow up forces to assure an victory. Again so many rounds would pass, it would be in time for WWII to start. All you need is one German trooper to survive, thus not letting the US get twenty to buy more land units for the next round.

Of course the US could just build up some naval forces, along with land forces, but, Germany would still probably win.

Finally if the Germans stand down their navy and let US forces land early on the game into Germany, the Kaiser could do what he threaten to do to the British Army, just arrest them when they land. Fortress Germany is not a place for US forces to land into, not even landing in AH(Austria-Hungary is overflowing with troops, so USA versus just AH would probably lead to defeat for the USA, as AH has an edge in income).

Now with any version of US versus any two CP(Central Powers), the economics of US versus Germany & AH(probably least rounds to be played), US versus Germany & Turkey(probably more rounds to be played), US versus AH & Turkey(somewhat in the middle). Here would be overwhelming income(20 USA income versus 61/51/42). Much less USA versus all of the Central Powers(20 USA versus 77, now that would be a quick game).

Is there any scenario?, where even USA could win even a political victory(if you are not willing to play countless rounds for a full military victory), yes, U.S.A. versus Turkey, Round One...
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VonLettowVorbeck1914
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Re: Axis and Allies 1914 RoundRobin

Post by VonLettowVorbeck1914 » Sun May 19, 2013 1:14 pm

I don't really get how this works. USA just duels Germany? How is this fun?

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Re: Axis and Allies 1914 RoundRobin

Post by pellulo » Mon May 20, 2013 12:27 am

It places one in a situation of thinking outside the box, could a variation of combative nations, come out to a different historical outcome(in a regular game you might use something you learn along the way).

If WWI is not interesting enough, try basic A&A game of the variation of only British Empire going off alone against the Empire of Japan, thanks, Pellulo
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VonLettowVorbeck1914
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Re: Axis and Allies 1914 RoundRobin

Post by VonLettowVorbeck1914 » Mon May 20, 2013 7:20 am

I guess that makes sense. To me, in a lot of those scenarios, it's pretty obvious who will win 1 on 1 because of simple economics.

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Re: Axis and Allies 1914 RoundRobin

Post by pellulo » Mon May 20, 2013 5:15 pm

Yes the economics kick in, like in the basic game, can the Allies hold out long enough military, before the more powerful Axis powers. Eventually if they do, the Allies economics will overwhelm the Axis powers.

In the above scenario, both sides Britain & Japan, are mostly sea powers. Japan needs to take out India(or Australia, in the Pacific Axis and Allies game), before the Med. and Atlantic British fleets hook up with India & Aussie fleets. Soon a land war will take place mostly in S.E. Asia, if India is lost, with the Mid-East threaten, it could be hard for Britain to make a comeback(of course if Burma is lost and Japan's China territories threaten, the same could be said for Japan to make a comeback).

So true Britain has more IPC than Japan, but, the latter has the muscle to make a quick strike in the initial rounds. Each opponent has an advantage, you have to play, to see which of The Empires Strike Back & wins, thanks, Pellulo
Last edited by pellulo on Mon Oct 28, 2013 9:26 pm, edited 1 time in total.
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