1914....uh...Global?

Breaking away from the Second World War and paying a visit and tribute to the First World War. Coming this March, 2013
Whackamatt
Posts: 143
Joined: Thu Jan 07, 2010 11:49 am

1914....uh...Global?

Post by Whackamatt » Wed Oct 16, 2013 12:35 pm

Will the 1914 game follow a similar evolution as A & A classic to Global 1940? With each iteration came a few more rules, spaces on the board, and pieces.

I could see neutrality rules about Italy, the US, when they enter the war, adding calvalry, zepplins, more naval variety, perhaps mines that a purchasable?, minesweepers?, more spaces, etc.

It's exciting to think about how the game could expand along the same lines as Classic-G40.

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Flashman
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Joined: Thu Aug 12, 2004 6:32 am
Location: Greater East Yorkshire Co-Prosperity Sphere

Re: 1914....uh...Global?

Post by Flashman » Sun Oct 19, 2014 7:15 am

Axis and Allies 1916:

Africa removed = more space in Europe

new pieces: bombers, destroyers, rail guns

PTR rules implemented

Red units

Morale levels = collapse

Caractacus
Posts: 548
Joined: Tue Apr 06, 2010 4:18 am
Location: Turku, Finland

Re: 1914....uh...Global?

Post by Caractacus » Sun Oct 19, 2014 2:27 pm

PTR rules?
Caractacus.

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Flashman
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Joined: Thu Aug 12, 2004 6:32 am
Location: Greater East Yorkshire Co-Prosperity Sphere

Re: 1914....uh...Global?

Post by Flashman » Sat Oct 25, 2014 8:39 am


Caractacus
Posts: 548
Joined: Tue Apr 06, 2010 4:18 am
Location: Turku, Finland

Re: 1914....uh...Global?

Post by Caractacus » Sun Oct 26, 2014 1:19 pm

Thanks, Flashy! :wink:
Caractacus.

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